wrjc1hod 发表于 2024-9-29 00:10:22

3Dmax建模教程仔细过程3D建模速成入门到高级教程


    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/28967eb03cfe43548e4aff3f9b61f9ea~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=JCQBLwDmFztfwo8y9Zk8LP7sAdk%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">导语:3dmax是一款由娱乐<span style="color: black;">机构</span><span style="color: black;">研发</span>的3D计算机图形建模软件,被广泛应用于<span style="color: black;">宣传</span>、影视、艺术设计、建筑方面的3d图形建筑,尤其在动漫设计行业应用及其广泛。这款软件虽然应用广泛,<span style="color: black;">亦</span>起到不可替代的<span style="color: black;">功效</span>,<span style="color: black;">然则</span>它的价格却很便宜,<span style="color: black;">因此</span>说是一款性价比很高的软件,<span style="color: black;">况且</span>对电脑的配置<span style="color: black;">需求</span><span style="color: black;">亦</span>不高,<span style="color: black;">通常</span>的都电脑都<span style="color: black;">能够</span>很顺畅的运行。<span style="color: black;">那样</span>它是<span style="color: black;">怎样</span>来建模的呢?<span style="color: black;">一块</span>来<span style="color: black;">认识</span>一下吧。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  3dmax建模教程</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  下面<span style="color: black;">咱们</span>就用<span style="color: black;">实质</span>案例为<span style="color: black;">大众</span>讲解3DSMAX角色建模教程。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  1.<span style="color: black;">第1</span>步还是<span style="color: black;">咱们</span>的<span style="color: black;">全部</span>绘画过程视频。头发建模<span style="color: black;">能够</span>分为两层,有利于层次感的把握,按住shift键<span style="color: black;">选取</span>一个面挤出来,往上<span style="color: black;">提高</span>。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  分UV<span style="color: black;">周期</span>:</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">1.UV的切口要<span style="color: black;">重视</span><span style="color: black;">尽可能</span>在隐蔽的<span style="color: black;">地区</span>不太<span style="color: black;">导致</span>视线<span style="color: black;">重视</span>的<span style="color: black;">地区</span>切。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  2.<span style="color: black;">尽可能</span>让UV 充分利用空间<span style="color: black;">亦</span><span style="color: black;">便是</span>像素不要了让空白的地 方太 多。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  3.把UV拆分为分辨率交低的<span style="color: black;">照片</span>时应<span style="color: black;">尽可能</span>让UV保持横平竖直。为了减少像素的损失,<span style="color: black;">由于</span>像素是方形的<span style="color: black;">况且</span>不可旋转<span style="color: black;">因此</span><span style="color: black;">倘若</span>想要用像素<span style="color: black;">形成</span>45度的斜线就会是<span style="color: black;">区别</span>的的效果。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  UVlayout软件的结合<span style="color: black;">运用</span>(UV插件)</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">Headus UVLayout是一款专 门 用来拆UV专用的软件,手感相当顺手<span style="color: black;">况且</span>好用,和MAYA比起来最大的手感差别在于这款是按住快捷建<span style="color: black;">协同</span>直接移动你的滑鼠来动作,<span style="color: black;">因此</span>你的手再编辑的时候是用滑的过去<span style="color: black;">再也不</span>是点点拉拉,<span style="color: black;">因此</span>用起来相当<span style="color: black;">奥妙</span>!<span style="color: black;">况且</span>他的自动摊UV效果相当好虽然和MAYA的Relax类似<span style="color: black;">不外</span>这款摊的又平均又美相</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  画贴图<span style="color: black;">周期</span>:</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  1.在分UV的时候切记间距不要太大。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  2.先确定大的比例结构,做出低模,分好uv。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  3.再<span style="color: black;">根据</span>布线走向去卡边 smooth.,计算法线。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">  4.<span style="color: black;">而后</span>一个图形的大致建模过程就完<span style="color: black;">成为了</span>。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">这款软件的操作方式看起来还是有<span style="color: black;">必定</span>的难度的,<span style="color: black;">然则</span>只要<span style="color: black;">大众</span><span style="color: black;">能够</span>多加练习操作,相信<span style="color: black;">火速</span>就<span style="color: black;">能够</span>灵活的应用了,<span style="color: black;">那样</span><span style="color: black;">咱们</span><span style="color: black;">亦</span><span style="color: black;">能够</span><span style="color: black;">认识</span>到它的强大功能<span style="color: black;">针对</span><span style="color: black;">咱们</span>的<span style="color: black;">帮忙</span>是极其大的。其次,3dmax<span style="color: black;">亦</span>在<span style="color: black;">持续</span>的进行系统升级,发展速度<span style="color: black;">亦</span>越来越快,使这款软件达到更高的高度,<span style="color: black;">能够</span>满足于<span style="color: black;">更加多</span>的行业。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/c4bd2d16b7fa498fba2144cbbaa3c659~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=TC7ms5Uu8dBua3ZcIdkhGcNU8HM%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">我一个曾经3d挂科的人,最后走进了3d这个行业。</p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/86e981ce83924bbf9dd9af2c1c27c53b~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=gTvqfMLXG0G2s3UTNYqkJdT8zM8%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">二.内功篇</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">此篇主讲学习<span style="color: black;">办法</span>与基本功练习,<span style="color: black;">非常多</span>学员说我<span style="color: black;">无</span>美术<span style="color: black;">基本</span>怎么办?<span style="color: black;">基本</span>要到什么地步?美术好比是一棵大树,而<span style="color: black;">咱们</span>做模型只需要运用到这棵树上的一根树枝,下面我以这根树枝为你们讲解。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">做模型需要<span style="color: black;">认识</span>四点,请你务必做好笔记!</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">1.型体比例</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">2.色彩</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">3.材质</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">4.韵律</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">型体比例:</strong>(<span style="color: black;">咱们</span><span style="color: black;">能够</span>多练习速写,速写对型体比例<span style="color: black;">能够</span>说是事半功倍。比例靠的是用心观察,一切以人为本,人有多高就决定了门有多高,门多高决定房子多高。嘴多大,杯子就有多大,慢慢的养成一个对比的习惯)。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">色彩:</strong>色彩一旦学会了就很简单,总的<span style="color: black;">来讲</span>你得理解,色相,明度,饱和度。这三个基本点,<span style="color: black;">由于</span>这三个基本点能变化出千千万万种颜色,后面对冷暖,三次色<span style="color: black;">认识</span><span style="color: black;">认识</span>就<span style="color: black;">能够</span>了。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">材质:</strong>这个需要理解一下,高光,反光,折射,<span style="color: black;">能够</span>适当的练习一下素描,<span style="color: black;">重点</span>是得<span style="color: black;">晓得</span>光线照在<span style="color: black;">区别</span>物体表面的一个反馈样子,好在游戏模型材质,<span style="color: black;">基本</span>的<span style="color: black;">仅有</span>金属,布料,树木,石头,宝石,骨头,毛发,皮肤。抓住这几个练习就<span style="color: black;">能够</span>了。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">至于韵律这个东西多看<span style="color: black;">有些</span>人体结构,伯里曼翻一翻就好,<span style="color: black;">乃至</span>把伯里曼临摹一遍,绝对没问题。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">形体比例,色彩,材质,我都会出项目实战课程<span style="color: black;">仔细</span>的讲解。</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">三.外功篇</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">1.<span style="color: black;">怎样</span>利用计算机<span style="color: black;">帮忙</span>大脑计算光影关系烘培AO。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">2.<span style="color: black;">怎样</span>制作顶底关系,冷暖关系。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">3.<span style="color: black;">怎样</span>玩转ps图层快速实现效果。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">4.<span style="color: black;">怎样</span>利用投射调型高度还原原画。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">5.<span style="color: black;">怎样</span><span style="color: black;">运用</span>uv通道快速整合贴图降低<span style="color: black;">开发</span>成本<span style="color: black;">加强</span>工作效率。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">这些是干货,<span style="color: black;">亦</span>是需要你们<span style="color: black;">基本</span>达到<span style="color: black;">必定</span>程度了<span style="color: black;">才可</span>听懂,后续实战视频会<span style="color: black;">仔细</span>讲解。</p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/95598fe3055740b383a0672b2cea1efe~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=m3DzdsHnR2K85ZRxYTllndS2OTs%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">重点划起来:</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">从业10年,录了<span style="color: black;">有些</span>视频,还有是我平时收集做3D建模大神的操作视频,<span style="color: black;">亦</span>是<span style="color: black;">能够</span><span style="color: black;">帮忙</span>小白<span style="color: black;">认识</span>3D建模的世界,其次<span style="color: black;">针对</span>像我<span style="color: black;">这般</span>的老手<span style="color: black;">亦</span>是有<span style="color: black;">帮忙</span>的,<span style="color: black;">经过</span>看别人的操作,来<span style="color: black;">提高</span>自己的技术。免费给你们,<span style="color: black;">期盼</span>能<span style="color: black;">帮忙</span>到你</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">免费3D建模学习资料速取!海量入门资料+3D建模软件安装包+<span style="color: black;">教育</span>视频合集包</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">教程<span style="color: black;">包含</span>入门教程,软件工具,非常<span style="color: black;">仔细</span>,非常适合新手入门!</p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/2632af62ab2143b98a65bfbf1b880545~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=dK0tCRgvWBPWjo7zNNBt85GJ6uY%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/f1b2f6c23cc34350bc9e2816fed05f6f~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=odOnOWqKfmIWE%2BHy28w4K783Rn0%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p26-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/94587aafab5346679cce3cdc51a68c66~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=1%2Fma66Z%2FfPkJjJTaMufRVpy5PVI%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">另一</span>还有<span style="color: black;">有些</span>进阶干货,<span style="color: black;">例如</span>钢铁侠制作全解析,<span style="color: black;">能够</span>说市场所有的<span style="color: black;">名人</span>的建模,<span style="color: black;">咱们</span>华维团队都能<span style="color: black;">研发</span>教程,话说多说,你们<span style="color: black;">能够</span>直接找我要!</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">最后总结:建模行业,别妖魔化它,但<span style="color: black;">亦</span>不要神话它,<span style="color: black;">倘若</span>你真的<span style="color: black;">爱好</span>建模,想从事这行。不管你是零<span style="color: black;">基本</span>还是科班出生,最重要的<span style="color: black;">便是</span><span style="color: black;">连续</span>学习,这个时代发展变化快,只要抓住时代机会,顺势而为,<span style="color: black;">持续</span>充实自己新技能,<span style="color: black;">才可</span>不被时代淘汰,相信高薪资会<span style="color: black;">把握</span>在你的手中!</strong></p>
    <h1 style="color: black; text-align: left; margin-bottom: 10px;">分享3D角色动画软件MotionBuilder2016介绍</h1>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">2020-08-25 09:52·3D游戏建模晨晨</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">MotionBuilder 2016是一款非常好用且功能强大的专业三维动画制作软件,与<span style="color: black;">咱们</span>之前<span style="color: black;">供给</span>过的maya、3dmax等功能上<span style="color: black;">类似</span>。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">MotionBuilder是一款三维动画制作软件,MotionBuilder软件功能强大,<span style="color: black;">运用</span>方便。</p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/8e246b671feb457ca30c54d06c0e2ed6~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=ss9XVmSLpHVfG4w4dAXnpN7X7cQ%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">3D角色动画软件MotionBuilder 2016介绍</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">MotionBuilder 2016是一款非常好用且功能强大的专业三维动画制作软件,与<span style="color: black;">咱们</span>之前<span style="color: black;">供给</span>过的maya、3dmax等功能上<span style="color: black;">类似</span>,<span style="color: black;">然则</span>这款软件更加注重的是游戏动画和影视虚拟动画的制作,它<span style="color: black;">能够</span>模拟真实角色的运动轨迹来制作出相应的3D动画效果。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">这套工具最适合量大的游戏动画制作流程、以导演创<span style="color: black;">做为</span>主的虚拟电影摄影以及即时角色模拟,<span style="color: black;">因为</span>其核心为即时3D引擎,<span style="color: black;">因此呢</span>有助于创意和技术艺术工作者接受最严苛的动画密集专案的挑战,该软件<span style="color: black;">亦</span>得以<span style="color: black;">作为</span>市面上速度最快的动画工具之一。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">用户界面和工具</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">Autodesk MotionBuilder <span style="color: black;">运用</span>户能够<span style="color: black;">运用</span>布局管理器、键盘快捷方式<span style="color: black;">选取</span>器以及许多上下文内菜单/选项灵活地定制软件的界面,从而简化动画制作流程。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">实时动画工具</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">利用专为实现速度和效率最大化而设计的工具,你<span style="color: black;">能够</span>即时回放角色动画,从而减少了预览或渲染作品的需要。MotionBuilder的实时功能使之<span style="color: black;">作为</span>个人艺术家的首选角色动画软件或大型制作流水线的动画骨干工具。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">统一非线性编辑环境</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">故事时间线是<span style="color: black;">独一</span>把多种内容组合到一个简化编辑器中的非线性环境 – 自始至终都是基于 Autodesk MotionBuilder 实施体系结构<span style="color: black;">研发</span>的。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">预可视化和布局故事时间线让你能够<span style="color: black;">容易</span>地对<span style="color: black;">包括</span>动画、镜头、数字视频和音频的轨道进行混合、编辑和排序。故事时间线还能让你设定镜头拍摄,动态地重新为拍摄排序和<span style="color: black;">按时</span>,就像传统的非线性视频编辑<span style="color: black;">同样</span>。</p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/pgc-image/ba0649a5c3c34d23b667dbf6f9e18fd1~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=6a%2BSRDVGX%2BhK3lNyrIjcx%2BzV0xs%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">创新的 HumanIK 角色技术</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">凭借其强大的全身 FK/IK 套索工具,Autodesk MotionBuilder <span style="color: black;">供给</span>了无与伦比的自动化角色设置功能。你<span style="color: black;">能够</span>快速设置强大的套索工具,而无论角色的尺寸或比例<span style="color: black;">怎样</span>,并能<span style="color: black;">容易</span>定制外观和感觉,而无需编写脚本或设置约束。 您<span style="color: black;">亦</span><span style="color: black;">能够</span>用实时运动重定位功能重现各个角色的动画动作。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">FBX</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">Autodesk MotionBuilder 完美地支持平台不受限制的 FBX 高端三维制作与交换格式。它能让你从<span style="color: black;">各样</span>各样的资源快速<span style="color: black;">容易</span>地获取和交换三维资源与<span style="color: black;">媒介</span>。FBX 得到了业界领先的软硬件厂商的广泛支持。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">高级生产力工具</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">Autodesk MotionBuilder <span style="color: black;">供给</span>了强大、省时的生产力工具,例如<span style="color: black;">保留</span>/载入角色动画功能、文件批处理工具,并支持多种动画取样。这些现成的功能使艺术家不必执行费时的重复性任务,从而<span style="color: black;">加强</span>了角色动画流水线的总体效率。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">SDK 和 Python 脚本支持</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">你<span style="color: black;">能够</span>自动执行重复、费时的任务和扩展功能,而无需离开 Autodesk MotionBuilder 环境。Open Reality? SDK 可用来<span style="color: black;">研发</span>能够直接<span style="color: black;">插进</span> Autodesk MotionBuilder 并扩展其功能的自定义工具和功能。内部<span style="color: black;">研发</span>人员<span style="color: black;">能够</span><span style="color: black;">按照</span>各个项目需要<span style="color: black;">研发</span>适应<span style="color: black;">区别</span>工作流程和<span style="color: black;">需求</span>的功能,<span style="color: black;">包含</span>自定义文件类型。对简单常用的 Python 脚本语言的支持可使制作<span style="color: black;">公司</span>更好地将 Alias MotionBuilder Pro 集成到自己的制作流水线中。</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">集成和资源管理</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">Autodesk MotionBuilder 支持 NXN AlienBrain 和 Microsoft Visual SourceSafe 软件以及多种数据文件类型。它能让你集成这些资源管理系统以及自定义系统,从而进一步<span style="color: black;">加强</span> Autodesk MotionBuilder 的工作效率。</p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/pgc-image/4241d4d92f334a1c992564e286c3f01d~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=HhEOTqGZA8fXKMzHLMM2MoT0SzE%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;">现场设备支持</strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">你<span style="color: black;">能够</span>引入现场设备<span style="color: black;">捉捕</span>的数据,并应用到完整的角色中,完全实时操作。现场设备支持<span style="color: black;">准许</span>不限数量的内建或第三方设备<span style="color: black;">同期</span>在场景中在线和<span style="color: black;">运用</span>。你<span style="color: black;">亦</span><span style="color: black;">能够</span>编写自己的自定义设备驱动程序,以适应任何数量的专门设备或输入<span style="color: black;">安装</span>。</p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/pgc-image/1c9ab81f2b1047f68a8714716e54a5d4~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727653025&amp;x-signature=6nGRuH%2BhH2HasH74%2FXMsmGCZeEs%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">1.欢迎<span style="color: black;">大众</span>点评</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">2.关注<span style="color: black;">博主</span>哦</p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">3.私信:“游戏建模”<span style="color: black;">就可</span></p>4.感谢<span style="color: black;">大众</span>阅读




4lqedz 发表于 2024-10-6 10:07:02

楼主果然英明!不得不赞美你一下!

1fy07h 发表于 2024-10-6 15:16:09

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qzmjef 发表于 2024-10-30 02:27:36

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b1gc8v 发表于 2024-11-2 20:02:31

我完全同意你的观点,说得太对了。

4lqedz 发表于 2024-11-5 13:54:13

外链发布论坛学习网络优化SEO。
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