wloe2gf 发表于 2024-9-29 05:06:37

3dmax动力学,绘制摆放模型


    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/95966129d4a843f4b29059fd98ee8dec~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=VlfLnST0Wet%2FiGfl7bHvD9wLIyI%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">PhysX_Painter是一款非常强大、<span style="color: black;">方便</span>的3D模型摆放<span style="color: black;">部署</span>工具。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/9d7518724cda43769e2c1b575e1f72ef~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=AVEp%2B3jUh6%2BPYUThVoy8TQZ%2ByL4%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">它能为3D场景快速<span style="color: black;">部署</span>出:自然、真实、丰富的环境效果。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/4e34ee37012448ef8d24c5d3222e590a~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=1fGD9KHYHifJUHO3V8vQqK4Q%2FUQ%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/871b9397b4b143a48bfd2864c3f2aaf8~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=d2O4ad6Kju3xwZr2N7Xtwtb9%2FZs%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/424888089601469e991b77228dc7ad05~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=UEzf4sOtm66UKO8Zh7YWQYUU8lY%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p26-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/6d2b9f96d23f4b8b8d554826c8dea9a2~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=n5m3ivPCxPLv87GlOdNqe5YPN%2BI%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">PhysX_Painter<span style="color: black;">拥有</span>3大功能特性:</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">1、把多个单体模型,快速<span style="color: black;">构成</span><span style="color: black;">各样</span>自然形态的模型组合。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">2、以动力学原理,模拟<span style="color: black;">各样</span>真实外力情形下形成的模型堆积。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">3、交互式的操作<span style="color: black;">掌控</span>非常简便、直观。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/fdf07699b8924253b1eb223d88b80751~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=YiL8RnZwdx8S9%2Bux2P%2Br0%2BwNGqI%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">安装并<span style="color: black;">运用</span>PhysX_Painter之后,你将彻底摈弃:局限、缓慢的手动摆放模型。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/44310ffbfa554168b970f676e3a3e09d~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=CItsnT5OOjZ2VJRrBtkEksMjsFU%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">你<span style="color: black;">亦</span>将彻底摈弃:<span style="color: black;">运用</span>MassFX或粒子系统模拟计算得到<span style="color: black;">安置</span>自然模型效果的<span style="color: black;">办法</span>。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p26-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/1383c361cee045129411b2c9991f181f~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=gaH9Mrjnmcp5gyIv4DsqVVTdjE0%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">日前</span>最新版本为:PhysX_Painter_2.0</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">适用于:3dsMax_2016-2023</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/3816099636a74dc5aa243ad66dba2d9d~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=wsUQcvLKr3VC2xPoqwmZu4WZ0kI%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">下面为<span style="color: black;">大众</span>举例演示,只需5步操作:</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">过程</span>1:准备好需要随机摆放的单体模型与场景。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/5814705fe6c345378bb0d366409c2e22~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=Y6C05aOcB9f7%2BoawMljsS020wgA%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">过程</span>2:进入创建面板点击PhysX_Painter,并在视口进行创建。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/99f8dd073acc4461860e97c564126f4d~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=QHgX2FiDznhIz1mTNLaAnT%2BTC%2B8%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">过程</span>3:点击打开PhysX_Painter面板,并添加碰撞模型和需要随机摆放的模型。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p6-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/e273eec4c7734548b7f12ee1a8a82741~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=rR3POyx8gIewkG9mDviBNOaBtNg%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">过程</span>4:<span style="color: black;">运用</span>笔刷在需要随机摆放物体的区域按住鼠标左键进行拖动。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/e38b5233702e4bdbaf761694d87d5ed9~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=zET4K4RjOF%2BbQ%2BIoeVN3cXwHys0%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">过程</span>5:最后右键取消创建就<span style="color: black;">能够</span>啦。</span></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/3bc204793a7e4e619ccd8d490ef658f0~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727674043&amp;x-signature=eC3AUtEve5DUIb4yHpXaI%2F2RKIE%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">怎么样是不是非常简单粗暴?</span></p>




m5k1umn 发表于 2024-10-11 10:00:05

楼主发的这篇帖子,我觉得非常有道理。
页: [1]
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