3Dmax基本操作介绍 #干货知识分享
<p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">昨天录的忘开耳机的麦了,<span style="color: black;">因此</span>它就<span style="color: black;">无</span>声音,<span style="color: black;">因此</span>今天就重复录一下。昨天<span style="color: black;">重点</span>是讲了几个快捷键,<span style="color: black;">便是</span>工具栏的移动、旋转还有缩放。<span style="color: black;">首要</span>移动快捷键的是w,旋转的是e,缩放的是r。接下来讲一下这几个快捷键的正常是怎么去<span style="color: black;">运用</span>的。</p>
<p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">·w移动。w移动的时候<span style="color: black;">倘若</span>把鼠标放x轴上边,点左键不松,它只是以x轴为方向去移动,y轴方向是不会动的,<span style="color: black;">包含</span>z轴方向。<span style="color: black;">倘若</span>放z轴上,意思<span style="color: black;">便是</span>只是y轴带动,x和z是不会动的。<span style="color: black;">因此</span>这个<span style="color: black;">便是</span><span style="color: black;">倘若</span>在移动的时候想往某一个特定的方向去移动,就放到一个特定的轴上就<span style="color: black;">能够</span>了。</p>
<div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-axegupay5k/bef8162fb09c40f49544e6808f4e9210~noop.image?_iz=58558&from=article.pc_detail&lk3s=953192f4&x-expires=1727671622&x-signature=FvMNHfsQ%2BdfczEm0gq%2BRPUqD404%3D" style="width: 50%; margin-bottom: 20px;"></div>
<p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">·<span style="color: black;">倘若</span>想随便移的就往中间这块放,点左键不松,随便移动。旋转是同理的,e旋转,切toes to旋转。这<span style="color: black;">一起</span><span style="color: black;">亦</span>是有几个环绕的轴的,<span style="color: black;">意见</span><span style="color: black;">便是</span>放到轴上去旋转,不要放到公共区域。放公共区域以后<span style="color: black;">无</span>一个旋转的<span style="color: black;">方向</span>,就很随意的。</p>
<div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p26-sign.toutiaoimg.com/tos-cn-i-dtbei8xehn/b9dddf9d5acf4720a402dab642a4689d~noop.image?_iz=58558&from=article.pc_detail&lk3s=953192f4&x-expires=1727671622&x-signature=zUUfkaLTACzRzgQpp58kxC75s9k%3D" style="width: 50%; margin-bottom: 20px;"></div>
<p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">正常<span style="color: black;">倘若</span>去做效果图或干什么旋转物体,肯定会有一个想要的<span style="color: black;">方向</span>、想要的方向,<span style="color: black;">因此</span>不会放到公众区域里边。<span style="color: black;">意见</span><span style="color: black;">便是</span>直接放到轴上,<span style="color: black;">不消</span>纠结这是哪个轴,放轴上以后点左键不松,物体是沿着轴的方向来旋转的。</p>
<p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">旋转<span style="color: black;">方向</span><span style="color: black;">能够</span>怎么<span style="color: black;">掌控</span>?在晃动的时候,这<span style="color: black;">一起</span>数值x轴数值是在动的。假如想要旋转九十度,<span style="color: black;">晓得</span>是x轴,直接x轴输九十回车,这个<span style="color: black;">便是</span>旋转的九十度。不<span style="color: black;">晓得</span>输哪个数值的时候<span style="color: black;">能够</span>随意晃,看哪个数值在动,后撤回来,再去给相对应的<span style="color: black;">方向</span>就行。当然<span style="color: black;">亦</span><span style="color: black;">能够</span>有其他<span style="color: black;">办法</span>,后边再去讲。</p>
<div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-dtbei8xehn/86eadcdcaee84fdbb60ccd55b0f7620e~noop.image?_iz=58558&from=article.pc_detail&lk3s=953192f4&x-expires=1727671622&x-signature=TjZZGWDz%2B4uI8eC4pSkh6%2BlQdS4%3D" style="width: 50%; margin-bottom: 20px;"></div>
<p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">·紧接着是a缩放。同理放<span style="color: black;">区别</span>轴上是<span style="color: black;">区别</span>的,以<span style="color: black;">区别</span>的轴为方向去缩放的,只<span style="color: black;">不外</span>这块多了一个整体缩放,就放中间。<span style="color: black;">倘若</span>不是整体缩放,想让它变高和变长,<span style="color: black;">显著</span>是往z轴方向和往y轴方向去动,就放到这个位置。这个就<span style="color: black;">表率</span>选中了y和z,点左键不松晃动,它<span style="color: black;">便是</span>z轴方向和y轴方向<span style="color: black;">同期</span>的在缩放,x轴方向厚度是<span style="color: black;">无</span>任何变化的。</p>
<div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-dtbei8xehn/5bdb2b460fe346359732bd3a4cd9796a~noop.image?_iz=58558&from=article.pc_detail&lk3s=953192f4&x-expires=1727671622&x-signature=lzwjdc7uk%2FIUMk2yjaRZqtAwZFQ%3D" style="width: 50%; margin-bottom: 20px;"></div>
<p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">倘若</span>想x和z去变化,<span style="color: black;">能够</span>看一下y轴方向<span style="color: black;">无</span>任何变化,这个<span style="color: black;">便是</span>多了一个特定的两个轴,整体就从中间点左键不松,放大缩小。这些符号<span style="color: black;">倘若</span>觉得<span style="color: black;">尤其</span>小的时候,<span style="color: black;">便是</span>正常键盘上加减号,<span style="color: black;">便是</span>数字键后边加减号,变小就减号变小,加号变大,<span style="color: black;">按照</span>自己<span style="color: black;">需要</span>去调节东西就行。</p>
对于这个问题,我有不同的看法...
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